Compatibility
Minecraft: Java Edition
1.21.6–1.21.11
1.20.4
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 2 years ago
Updated 3 days ago
Changelog
(hopefully) bug fixs, performance and smoothness improvements
- geometry buffer and texture atlas reuse, should improve reload times
- min render distance is now 20
- model baking is now done via software rendering resulting in much faster inital geometry building and smoother fps
- mixins now reqire annotations for overwrites
- errors in model baking or node processing will now propagate the errors instead of just displaying them
- CRITICAL fix for when changing voxy render distance crashing the game
- small improvement to serialization performance
- critical fixes for taa for shaders
- critical fixes for hiz traversal and culling should result in much quicker lod load times and performance when in caves or surrounded by non lod terrain
- moved render statistics and gpu timings into gpu_debug f3 option
- optimized the full pass stencil and depth per frame setup
- added
{player_uuid}as a storage property - attempted improvements for nv linux by limiting max geometry size to 2gb (this may change in future)
- fix for linux who dont have libc.so.6
- fix not reloading renderer when sodium shared thread config changed
- incremented shader voxy define version to 2
- added
skipShaderDepthHackFixto shader json
Files
Metadata
Release channel
AlphaVersion number
0.2.12-alphaLoaders
Game versions
1.21.11Environment
Client-side only
Downloads
52900Publication date
March 21, 2026 at 1:51 AMPublisher
cortex
Member




