Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
1.18.2
Platforms
Supported environments
Creators
Details
Changelog
Create Big Cannons 5.5.1. A few critical fixes for 5.5.0 as well as some code changes.
Added:
- Added version checks for compat mods
- [Development] Added ability to get big cannon projectile from all big cannon projectile item stacks
Changed:
- Optimized entity bounds for big cannons and autocannons to optimize lighting
- Changed impact explosion queueing to better allow compatibility with Valkyrien Skies
- All Autocannon Recoil Springs on an autocannon now play the firing animation
- Format for storing Autocannon Recoil Spring positions has changed, reassemble autocannons to fix any issues
- Registered custom shaders properly so that Create Big Cannons shaders don't cause logspam on crash
Fixed:
- Fixed Trinkets compat crashing
- Fixed gas mask overlay rendering as solid color when holding Just Enough Guns firearm
- Fixed entity culling for big cannons and autocannons
- Fixed entity lighting
- Fixed contraption vector transforms
- Fixed big cannon projectiles spawning too far from barrel
- Fixed autocannon assembly shooting projectiles the wrong way
- Added assembly failure message
- Fixed Fluid Shell item filling
- Fixed tracer not rendering for Drop Mortar Shell
- Fixed initial projectile chunkloading breaking Valkyrien Skies Quick-Firing Breeches
- Fixed illegal autocannon connections on creative block placement
- Fixed cannon casting connecting blocks that shouldn't connect
Files
Metadata
Release channel
ReleaseVersion number
5.5.1Loaders
Game versions
1.18.2Environment
Client and server, required on both
Downloads
4472Publication date
August 6, 2024 at 1:30 AMPublisher

realRobotix
Owner


